function savegame_getdesc() return {
		scene="town_bookstore/cellar",date="mar 20 11 dom",time="18:59:48",playtime=4293.171875,difficulty="normal",lastscene="town_bookstore/bookstore"} end
function savegame_get()
local sg = {
	inventory = {
		{
			snd_take = "data/items/common/lantern_take",
			scene = "cottage",
			slot = 1,
			alpha = 255,
			desc = "common/lantern",
			image = "data/items/common/lantern_icon",
			snd_leave = "data/items/common/lantern_leave",
			mesh = "data/items/common/lantern",
			name = "lantern",
		}
,
		{
			snd_take = "data/sound/sfx/standart/papers/book_take_02",
			scene = "town_bookstore/cellar",
			slot = 2,
			alpha = 255,
			desc = "items/bookstore/recollections",
			trigname = "recollections_enc",
			image = "data/items/bookstore/recollections_enc_icon",
			snd_leave = "data/sound/sfx/standart/papers/book_leave_01",
			name = "recollections_enc",
			mesh = "data/items/bookstore/recollections_enc",
		}
,
		{
			takedesc = "items/bookstore/rlyeh",
			scene = "town_bookstore/cellar",
			slot = 2,
			alpha = 255,
			desc = "items/bookstore/rlyeh",
			trigname = "rlyeh",
			image = "data/items/bookstore/rlyeh_icon",
			snd_leave = "data/sound/sfx/buttons/wooden_case_leave",
			name = "rlyeh",
			mesh = "data/items/bookstore/rlyeh",
			snd_take = "data/sound/sfx/buttons/wooden_case_take",
		}
,
		{
			snd_take = "data/sound/sfx/hits_drags/hit_wood7",
			scene = "town_bookstore/cellar",
			slot = 1,
			alpha = 255,
			desc = "items/bookstore/lever",
			trigname = "lever",
			image = "data/items/bookstore/lever_icon",
			snd_leave = "data/sound/sfx/hits_drags/hit_wood8",
			takedesc = "items/bookstore/lever",
			mesh = "data/items/bookstore/lever",
			name = "lever",
		}
,
		{
			snd_take = "data/sound/sfx/standart/papers/page_turn_03",
			scene = "town_bookstore/bookstore",
			slot = 1,
			alpha = 255,
			desc = "items/bookstore/map",
			trigname = "map",
			image = "data/items/bookstore/map_icon",
			snd_leave = "data/sound/sfx/standart/papers/page_turn_03a",
			name = "map",
			mesh = "data/items/bookstore/map",
			triggers = {
				{
					{
						"wait",
						1000,
					}
,
					{
						"dialog",
						"map/first_look",
					}
,
					{
						"disable",
					}
,
					enabled = false,
					name = "OnEnter",
					zone = "",
					tasked = true,
					zone_from = "",
				}
,
				{
					{
						"if",
						"sg.inn",
					}
,
					{
						"wait",
						1000,
					}
,
					{
						"dialog",
						"map/inn_first",
					}
,
					[[map_enable_location("inn")]],
					{
						"disable",
					}
,
					{
						"end",
					}
,
					enabled = false,
					name = "OnEnter",
					zone = "",
					tasked = true,
					zone_from = "",
				}
,
				{
					{
						"if",
						"sg.hovel_enabled",
					}
,
					{
						"wait",
						1000,
					}
,
					{
						"dialog",
						"map/hovel_first",
					}
,
					{
						"wait",
						500,
					}
,
					{
						"dialog",
						"map/hovel_check",
					}
,
					[[map_enable_location("hovel")]],
					{
						"disable",
					}
,
					{
						"end",
					}
,
					enabled = false,
					name = "OnEnter",
					zone = "",
					tasked = true,
					zone_from = "",
				}
,
				{
					{
						"if",
						"sg.gate_enabled",
					}
,
					{
						"wait",
						1000,
					}
,
					{
						"dialog",
						"map/gate_first",
					}
,
					{
						"wait",
						500,
					}
,
					{
						"dialog",
						"map/hovel_check",
					}
,
					[[map_enable_location("gate")]],
					{
						"disable",
					}
,
					{
						"end",
					}
,
					enabled = true,
					name = "OnEnter",
					zone = "",
					tasked = true,
					zone_from = "",
				}
,
				{
					{
						"if",
						"sg.gate_enabled and sg.day < 5",
					}
,
					{
						"dialog",
						"comments/mansion/garden/garden_door",
					}
,
					{
						"stop",
						"",
					}
,
					{
						"end",
					}
,
					enabled = true,
					hotspot = "m*",
					name = "OnClick",
					tasked = true,
				}
,
				{
					{
						"if",
						[[(not sg.robbers_kidnapped and inventory_has(items.town.dversahe2)) or
(sg.robbers_kidnapped and not sg.robbers_killed) or 
(sg.robbers_killed and not sg.sewers_escape)
]],
					}
,
					{
						"dialog",
						"comments/nursing_home/cantleave",
					}
,
					{
						"stop",
						"",
					}
,
					{
						"end",
					}
,
					enabled = true,
					hotspot = "m*",
					name = "OnClick",
					tasked = true,
				}
,
				{
					{
						"if",
						"sg.necro and sg.necro.fell_down",
					}
,
					{
						"dialog",
						"comments/necropolis/cantleave",
					}
,
					{
						"stop",
						"",
					}
,
					{
						"end",
					}
,
					enabled = true,
					hotspot = "m*",
					tasked = true,
					name = "OnClick",
				}
,
				{
					{
						"if",
						"sg.robbers_killed and sg.sewers_escape",
					}
,
					{
						"dialog_option",
						"map/travel_where",
						[["map/town","map/inn","map/bookstore","stages/town_nursing_home","common/cancel"]],
						"'GoTown','GoInn','GoBookstore','GoNursing'",
					}
,
					{
						"elif",
						"sg.town and sg.town.after_robbers == 1",
					}
,
					{
						"dialog_option",
						"map/travel_where",
						[["map/town","map/inn","map/bookstore","common/cancel"]],
						"'GoTownRobbers','GoInn','GoBookstore'",
					}
,
					{
						"else",
					}
,
					{
						"dialog_option",
						"map/travel_where",
						[["map/town","map/inn","map/bookstore","common/cancel"]],
						"'GoTown','GoInn','GoBookstore'",
					}
,
					{
						"end",
					}
,
					enabled = true,
					hotspot = "minn",
					name = "OnClick",
					tasked = true,
				}
,
				{
					{
						"if",
						"not sg.hovel",
					}
,
					{
						"dialog_option",
						"map/travel_question",
						[["common/yes","common/no"]],
						"'GoHovel',''",
					}
,
					{
						"elif",
						"not sg.hovel.galleries_seen",
					}
,
					{
						"dialog_option",
						"map/travel_where",
						[["map/hovel_out","map/hovel_in","common/cancel"]],
						"'GoHovel','GoHovelIn'",
					}
,
					{
						"else",
					}
,
					{
						"dialog_option",
						"map/travel_where",
						[["map/hovel_out","map/hovel_in","map/hovel_gal","common/cancel"]],
						"'GoHovel','GoHovelIn','GoHovelGal'",
					}
,
					{
						"end",
					}
,
					enabled = true,
					hotspot = "mhovel",
					tasked = true,
					name = "OnClick",
				}
,
				{
					{
						"dialog_option",
						"map/travel_question",
						[["common/yes","common/no"]],
						"'GoGate',''",
					}
,
					enabled = true,
					hotspot = "mgate",
					name = "OnClick",
					tasked = true,
				}
,
				{
					{
						"wait",
						500,
					}
,
					{
						"dialog",
						"map/gohovel",
					}
,
					{
						"wait",
						500,
					}
,
					enabled = true,
					name = "GoHovel",
					tasked = true,
				}
,
				{
					[[sg.inn.seats=nil
interface_hideall();;]],
					{
						"wait",
						500,
					}
,
					{
						"load",
						"hovel/exterior",
						"data/stages/intros/hovel",
						"cam_entrance",
					}
,
					enabled = true,
					tasked = true,
					name = "GoHovel",
				}
,
				{
					[[sg.inn.seats=nil
interface_hideall();;]],
					{
						"wait",
						500,
					}
,
					{
						"load",
						"hovel/interior",
						"data/stages/intros/hovel",
						"cam_entrance",
					}
,
					enabled = true,
					name = "GoHovelIn",
					tasked = true,
				}
,
				{
					[[sg.inn.seats=nil
interface_hideall();;]],
					{
						"wait",
						500,
					}
,
					{
						"load",
						"hovel/galleries",
						"data/stages/intros/hovel",
						"cam_entrance",
					}
,
					enabled = true,
					name = "GoHovelGal",
					tasked = true,
				}
,
				{
					"interface_hideall();;",
					{
						"wait",
						500,
					}
,
					{
						"if",
						"sg.hovel and sg.hovel.summoned",
					}
,
					{
						"load",
						"town_inn",
						"data/stages/intros/inn",
						"cam_entrance",
					}
,
					{
						"else",
					}
,
					{
						"load",
						"town_inn/day",
						"data/stages/intros/inn",
						"cam_entrance",
					}
,
					{
						"end",
					}
,
					enabled = true,
					name = "GoInn",
					tasked = true,
				}
,
				{
					[[sg.inn.seats=nil
interface_hideall();;]],
					{
						"wait",
						500,
					}
,
					{
						"load",
						"loreid_mansion/garden",
						"data/stages/intros/gate",
						"cam_entrance",
					}
,
					enabled = true,
					name = "GoGate",
					tasked = true,
				}
,
				{
					[[sg.inn.seats=nil
interface_hideall();;]],
					{
						"wait",
						500,
					}
,
					{
						"if",
						"sg.hovel and sg.hovel.summoned",
					}
,
					{
						"load",
						"town",
						"data/stages/intros/town",
						"cam_return",
					}
,
					{
						"else",
					}
,
					{
						"load",
						"town/day",
						"data/stages/intros/town",
						"cam_return",
					}
,
					{
						"end",
					}
,
					enabled = true,
					tasked = true,
					name = "GoTown",
				}
,
				{
					[[sg.inn.seats=nil
interface_hideall();;]],
					{
						"wait",
						500,
					}
,
					{
						"load",
						"town",
						"data/stages/intros/town",
						"cam_inn_exit",
					}
,
					enabled = true,
					name = "GoTownRobbers",
					tasked = true,
				}
,
				{
					[[sg.inn.seats=nil
interface_hideall();;]],
					{
						"wait",
						500,
					}
,
					{
						"load",
						"town_bookstore/bookstore",
						"data/stages/intros/bookstore",
						"cam_entrance",
					}
,
					enabled = true,
					name = "GoBookstore",
					tasked = true,
				}
,
				{
					[[sg.inn.seats=nil
interface_hideall();;]],
					{
						"wait",
						500,
					}
,
					{
						"load",
						"town_nursing_home",
						"data/stages/intros/nursinghome",
						"cam_entrance",
					}
,
					enabled = true,
					tasked = true,
					name = "GoNursing",
				}
,
			}
,
		}
,
		{
			snd_take = "data/items/bookstore/camera_take",
			scene = "town_bookstore/cellar",
			slot = 2,
			alpha = 255,
			desc = "comments/bookstore/camera",
			trigname = "camera",
			image = "data/items/bookstore/camera_icon",
			snd_leave = "data/items/bookstore/camera_leave",
			mesh = "data/items/bookstore/camera",
			name = "camera",
		}
,
		{
			snd_take = "data/items/hovel/dreadens_capsule_take",
			scene = "cottage",
			slot = 3,
			index = 1,
			batterylevel = 97.238510131836,
			desc = "items/hovel/flashlight_t",
			trigname = "flashlight",
			image = "data/items/common/flashlight_icon",
			snd_leave = "data/items/hovel/dreadens_capsule_leave",
			alpha = 255,
			takedesc = "items/hovel/flashlight_t",
			name = "flashlight",
			mesh = "data/items/common/flashlight",
			repeatable = true,
		}
,
		{
			snd_take = "data/sound/sfx/standart/papers/page_turn_02",
			scene = "cottage",
			slot = 4,
			order = 2,
			alpha = 255,
			desc = "items/cottage/envelope_t",
			image = "data/items/cottage/envelope_icon",
			snd_leave = "data/sound/sfx/standart/papers/page_turn_02a",
			mesh = "data/items/cottage/envelope",
			name = "envelope",
		}
,
		{
			snd_take = "data/items/hovel/flash_take",
			scene = "cottage",
			slot = 5,
			alpha = 255,
			desc = "items/cottage/wallet",
			image = "data/items/cottage/wallet_icon",
			snd_leave = "data/items/hovel/flash_leave",
			mesh = "data/items/cottage/wallet",
			name = "wallet",
		}
,
		{
			takedesc = "items/bookstore/necronomicon",
			scene = "town_bookstore/cellar",
			slot = 6,
			alpha = 255,
			desc = "items/bookstore/necronomicon",
			trigname = "necronomicon",
			image = "data/items/bookstore/necronomicon_icon",
			snd_leave = "data/sound/sfx/standart/papers/book_leave_01a",
			snd_take = "data/sound/sfx/standart/papers/book_take_01",
			mesh = "data/items/bookstore/necronomicon",
			name = "necronomicon",
		}
,
	}
,
	lighttype = "lantern",
	score = 5829,
	flashlight_index = 1,
	_move_flags = {
		[4] = true,
		[1] = true,
		[3] = true,
	}
,
	thinking_slots = {
	}
,
	scenes = {
		["town_bookstore/cellar"] = {
			recollections = {
				visible = false,
			}
,
			rlyeh = {
				visible = false,
			}
,
			tg_stethoscope = {
				enabled = false,
			}
,
			tg_crate = {
				enabled = true,
			}
,
			crate = {
				rotation = "-101.332,89.987,-98.610",
				position = "-150.963,-162.866,105.689",
			}
,
			tg_cellar_trapdoor = {
				value = 1,
				enabled = false,
			}
,
			tg_lever = {
				enabled = false,
			}
,
			stethoscope = {
				visible = false,
			}
,
			necronomicon = {
				visible = false,
			}
,
			tg_recollections = {
				enabled = false,
			}
,
			tg_metallic_cover = {
				value = 1,
			}
,
			lever = {
				visible = false,
			}
,
		}
,
		intro_seq = {
			anim_creature_shape = {
				time = 7853,
				playing = true,
			}
,
			anim_handle = {
				time = 7853,
				playing = true,
			}
,
			anim_cam_entrance = {
				time = 7853,
				playing = true,
			}
,
			anim_doctor1 = {
				time = 7853,
				playing = true,
			}
,
			anim_operation_room_door = {
				time = 7853,
				playing = true,
			}
,
			anim_operating_light = {
				time = 7853,
				playing = true,
			}
,
			anim_doctor2_skin = {
				time = 7853,
				playing = true,
			}
,
			anim_stretcher = {
				time = 7853,
				playing = true,
			}
,
			["anim_operation_room_door.2"] = {
				time = 7853,
				playing = true,
			}
,
			doctor2 = {
				visible = false,
			}
,
			anim_doctor2 = {
				time = 7853,
				playing = true,
			}
,
			anim_doctor3 = {
				time = 7853,
				playing = true,
			}
,
			anim_ln = {
				time = 7853,
				playing = true,
			}
,
			anim_handle2 = {
				time = 7853,
				playing = true,
			}
,
			anim_creature_skin = {
				time = 7853,
				playing = true,
			}
,
		}
,
		town_inn = {
			candleholder = {
				rotation = "0.004,0.005,-0.003",
				position = "-104.480,59.566,-16.603",
			}
,
			["ceiling_light2.3"] = {
				enabled = false,
			}
,
			["candle_light.1.2"] = {
				enabled = false,
			}
,
			["drawer_01.1"] = {
				rotation = "89.552,-0.001,0",
			}
,
			candle_light = {
				enabled = false,
			}
,
			ceiling_light1 = {
				enabled = false,
			}
,
			moon_paleo_room = {
				enabled = false,
			}
,
			["light_lantern_002.2"] = {
				enabled = false,
			}
,
			["light.7"] = {
				enabled = false,
			}
,
			["1exterior_light"] = {
				enabled = false,
			}
,
			tg_robber_watch = {
				enabled = true,
			}
,
			light_lantern_paleo = {
				enabled = false,
			}
,
			stairs_light = {
				enabled = false,
			}
,
			inn_telephone = {
				rotation = "-0.004,0,0",
				position = "-107.435,59.172,-33.338",
			}
,
			luggage = {
				rotation = "117.728,0,-180.000",
				position = "-100.100,11.572,268.318",
			}
,
			howards_light = {
				enabled = false,
			}
,
			["drawer_02.1"] = {
				rotation = "0,0.001,0",
			}
,
			["light.6"] = {
				enabled = false,
			}
,
			tg_robber_watch_exit = {
				enabled = true,
			}
,
			locked_room_light = {
				enabled = false,
			}
,
		}
,
		cottage = {
			["chair_new_01.2.1"] = {
				position = "-0.001,-0.649,0",
			}
,
			tg_cloth = {
				enabled = false,
			}
,
			crate3 = {
				rotation = "-177.923,0,0",
				position = "112.786,-32.466,-319.860",
			}
,
			lantern = {
				visible = false,
			}
,
			tg_envelope = {
				enabled = false,
			}
,
			["chair_new_01.5"] = {
				position = "59.155,-417044192,-210.470",
			}
,
			["tg_pictureframe2.2"] = {
				enabled = false,
			}
,
			anim_camera_wakeup = {
				time = 42228.578125,
				playing = true,
			}
,
			crate4 = {
				rotation = "-2.174,0.013,-0.044",
			}
,
			tg_flash_light = {
				enabled = false,
			}
,
			wallet = {
				visible = false,
			}
,
			chair_new_01 = {
				position = "95.196,-417044320,212.476",
			}
,
			tg_sinister_idol = {
				enabled = false,
			}
,
			["chair_new_01.2"] = {
				position = "27.777,-417044320,-105.356",
			}
,
			anim_camera_loft_climb = {
				time = 18666.48046875,
			}
,
			tg_lantern = {
				enabled = false,
			}
,
			flashlight = {
				visible = false,
			}
,
			["chair_new_01.4"] = {
				position = "149.976,-417044192,-12.790",
			}
,
			cloth = {
				visible = false,
			}
,
			envelope = {
				visible = false,
			}
,
			tg_wallet = {
				enabled = false,
			}
,
			tg_cellar_door = {
				value = 0,
			}
,
		}
,
		["train_video/comp_exterior"] = {
			anim_train = {
				time = 8407.5830078125,
				playing = true,
			}
,
			["anim_train-locomotive"] = {
				time = 6307.6040039063,
				playing = true,
			}
,
			["anim_train-carriage"] = {
				time = 6540.9350585938,
				playing = true,
			}
,
			["anim_train-carriage2"] = {
				time = 6307.6040039063,
				playing = true,
			}
,
		}
,
		["town_inn/day"] = {
			candleholder = {
				rotation = "0.002,0.005,-0.003",
				position = "-104.481,59.566,-16.603",
			}
,
			inn_telephone = {
				rotation = "-0.002,0,0",
				position = "-107.434,59.172,-33.338",
			}
,
			luggage = {
				rotation = "117.728,0,-180.000",
				position = "-100.100,11.572,268.318",
			}
,
			["drawer_01.1"] = {
				rotation = "89.552,-0.001,0",
			}
,
			["drawer_02.1"] = {
				rotation = "0,0.001,0",
			}
,
		}
,
		town_station = {
			tunnel_light1 = {
				rotation = "67.762,16.226,95.493",
				position = "-206.622,174.462,-75.529",
			}
,
			anim_townsfolk = {
				time = 3290,
			}
,
		}
,
		["train_video/compartment"] = {
			anim_howard = {
				time = 2480,
			}
,
			anim_electric_pole = {
				time = 6271,
			}
,
			anim_game_camera = {
				time = 6245,
			}
,
		}
,
		["town_bookstore/bookstore"] = {
			map = {
				visible = false,
			}
,
			camera = {
				visible = false,
			}
,
			tg_map = {
				enabled = false,
			}
,
			tg_door_barrier = {
				enabled = false,
			}
,
			capsule = {
				visible = false,
			}
,
			tg_3dbook_lovecraft = {
				enabled = false,
			}
,
			tg_stand_door = {
				value = 1,
				enabled = false,
			}
,
			["3dbook_lovecraft"] = {
				visible = false,
			}
,
			tg_camera = {
				enabled = false,
			}
,
		}
,
		["loreid_mansion/2nd_floor_dream"] = {
			anim_jediah = {
				time = 4342,
				playing = true,
			}
,
			tg_door2studyroom = {
				value = 1,
			}
,
		}
,
		["town/day"] = {
			car = {
				visible = false,
			}
,
			tg_car = {
				enabled = false,
			}
,
			bookstore_light = {
				enabled = true,
			}
,
		}
,
		town = {
			car = {
				visible = false,
			}
,
			bookstore_light = {
				enabled = false,
			}
,
			tg_car = {
				enabled = false,
			}
,
		}
,
		town_inn_dream = {
			candleholder = {
				rotation = "-179.994,0.004,-0.003",
				position = "-264.026,64.504,-74.099",
			}
,
			tg_bedroom_door = {
				value = 1,
			}
,
			anim_closet_cover = {
				time = 744,
			}
,
			inn_telephone = {
				rotation = "179.995,0,0",
			}
,
			case_furniture = {
				rotation = "-180,0,0",
			}
,
		}
,
	}
,
	underlines = {
		horror_cutting = {
			{
				y = 34,
				x = 169,
				name = "bodiesinwoods",
				line = 0,
				page = 1,
				w = 80,
			}
,
			{
				y = 50,
				x = 33,
				name = "bodiesinwoods",
				line = 1,
				page = 1,
				w = 248,
			}
,
			{
				y = 66,
				x = 33,
				name = "bodiesinwoods",
				line = 2,
				page = 1,
				w = 216,
			}
,
			found = {
				bodiesinwoods = true,
			}
,
			clues = 1,
			secrets = 0,
		}
,
		envelope = {
			{
				y = 275,
				x = 317.5,
				name = "something",
				page = 1,
				w = 98.25,
				line = 9,
			}
,
			{
				y = 299,
				x = 35.5,
				name = "something",
				page = 1,
				w = 446.25,
				line = 10,
			}
,
			{
				y = 323,
				x = 35.5,
				name = "something",
				page = 1,
				w = 445.5,
				line = 11,
			}
,
			{
				y = 347,
				x = 35.5,
				name = "something",
				page = 1,
				w = 434.25,
				line = 12,
			}
,
			{
				y = 371,
				x = 35.5,
				name = "something",
				page = 1,
				w = 115.5,
				line = 13,
			}
,
			{
				y = 563,
				x = 404.5,
				name = "town",
				page = 1,
				w = 90.75,
				line = 21,
			}
,
			{
				y = 587,
				x = 35.5,
				name = "town",
				page = 1,
				w = 325.5,
				line = 22,
			}
,
			{
				y = 83,
				x = 80.5,
				name = "worms",
				page = 2,
				w = 123,
				line = 1,
			}
,
			{
				y = 347,
				x = 102.25,
				name = "connected",
				page = 2,
				w = 366.75,
				line = 12,
			}
,
			{
				y = 371,
				x = 35.5,
				name = "connected",
				page = 2,
				w = 117,
				line = 13,
			}
,
			found = {
				something = true,
				connected = true,
				town = true,
				worms = true,
			}
,
			clues = 4,
			secrets = 0,
		}
,
		inn_newspaper = {
			{
				y = 834,
				x = 530,
				name = "steam",
				line = 38,
				page = 1,
				w = 296,
			}
,
			{
				y = 850,
				x = 250,
				name = "steam",
				line = 39,
				page = 1,
				w = 232,
			}
,
			found = {
				steam = true,
			}
,
			clues = 1,
			secrets = 0,
		}
,
		recollections_enc = {
			clues = 0,
			secrets = 0,
		}
,
	}
,
	radialblurfx = 0,
	playtime = 4293.171875,
	helpstartup_delay = 0,
	map = {
		inn = true,
		new_loc_timer = 0,
		hovel = true,
	}
,
	story_secrets = {
		eaten_man = false,
		sculpt_room = false,
		suit = false,
		secret_loft = true,
		secret_room = false,
		homunculus = false,
		ankh = false,
		karl_dead = false,
		native_bust = false,
		monkey_paw = false,
	}
,
	bookstore = {
		puzzle_lock_seen = true,
		map_noticed = true,
		book_available = true,
		jeep_noticed = true,
		book_asked = true,
		camera_noticed = true,
		puzzle_lock_solved = true,
		ls = 6,
		puzzle_ste_hint = 1,
		musicbox_noticed = true,
	}
,
	helpglowing_time = 0,
	poison_timer = 0,
	henry_dlg = 2,
	tutorial_timers = {
		useitem3 = -1,
		climb = 200000,
		underline5 = -1,
		leftclick4 = -1,
		underline3 = -1,
		combine3 = -1,
		pushpull3 = -1,
		zoominout = -1,
		combine2 = -1,
		useitem1 = -1,
		useitem4 = -1,
		pushpull2 = -1,
		rotate = -1,
		leftclick2 = -1,
		examine = -1,
		underline6 = -1,
		underline4 = -1,
		lightsource1 = -1,
		thinking = -1,
		leftclick3 = -1,
		useitem5 = -1,
		jump = -1,
		underline1 = -1,
		lightsource2 = -1,
		run = -1,
		leftclick5 = -1,
		underline2 = -1,
		crouch = -1,
		combine1 = -1,
		leftclick1 = -1,
		useitem2 = -1,
		rightclick = -1,
		pushpull1 = -1,
		walk = -1,
	}
,
	hint_timers = {
		hintMachine = 20000000,
		hintHovel = -1,
		hintStethoscope = -1,
		hintBookPuzzle = -1,
		hintStones = 20000000,
		hintHenry = -1,
		hintElevator = 20000000,
		hintInsects = 20000000,
		hintLibraryCover = 20000000,
		hintSteamPuzzle = 20000000,
	}
,
	autoresearch = 2,
	used = {
		recollections = true,
		stethoscope = true,
		tomb_key = true,
	}
,
	motionblurfx = false,
	hints = 1,
	night = false,
	player = {
		plstate = "walk",
		planim_timer = 554,
		forced_time = 1000,
		step_index = 1,
		step_timer = 71.517074584961,
		running = false,
		jumping = false,
		force = 639.212890625,
		forced_timer = 0,
		drag_snd = "data/sound/sfx/hits_drags/wood_drag2",
		enabled = true,
		force1 = 664.74993896484,
		obj_mass = 31.960645675659,
		force_level = 0,
		checkpoint = "",
		cantjump = false,
		fall_height = 0,
		crouching = true,
		crouch_time = 1,
	}
,
	hint_stack = {
	}
,
	thinking_items = {
		{
			items = {
				{
					image = "data/interface/brain",
					name = "something",
					category = "town",
					desc = "thoughts/town/keep_me_intact",
					title = "thoughts/town/keep_me_intact_t",
					secret = false,
				}
,
				{
					image = "data/interface/brain",
					name = "town",
					category = "town",
					desc = "thoughts/town/arkhamend_town",
					title = "thoughts/town/arkhamend_town_t",
					secret = false,
				}
,
				{
					image = "data/interface/brain",
					name = "connected",
					category = "town",
					desc = "thoughts/town/madness_and_me",
					title = "thoughts/town/madness_and_me_t",
					secret = false,
				}
,
				{
					takedesc = "thoughts/town/scream",
					image = "data/interface/eye",
					name = "scream",
					category = "town",
					secret = false,
					title = "thoughts/town/scream_t",
					desc = "thoughts/town/scream",
				}
,
				{
					image = "data/interface/brain",
					name = "bodiesinwoods",
					category = "town",
					secret = false,
					title = "thoughts/town/bodiesinwoods_t",
					desc = "thoughts/town/bodiesinwoods",
				}
,
				{
					image = "data/interface/brain",
					name = "steam",
					category = "town",
					secret = false,
					title = "thoughts/town/steam_power_t",
					desc = "thoughts/town/steam_power",
				}
,
				{
					image = "data/interface/brain",
					name = "robbers",
					category = "town",
					desc = "thoughts/town/robbers",
					title = "thoughts/town/robbers_t",
					secret = false,
				}
,
				{
					image = "data/interface/brain",
					name = "shack",
					category = "town",
					secret = false,
					title = "thoughts/town/hovel_t",
					desc = "thoughts/town/hovel",
				}
,
				{
					image = "data/interface/eye",
					name = "ciphered_book",
					category = "town",
					secret = false,
					title = "thoughts/town/ciphered_book_t",
					desc = "comments/bookstore/ciphered_book",
				}
,
			}
,
			name = "town",
			open = true,
			title = "stages/town",
		}
,
		{
			name = "hovel",
			open = false,
			title = "stages/hovel",
		}
,
		{
			name = "mansion",
			open = false,
			title = "stages/loreid_mansion",
		}
,
		{
			name = "necro",
			open = false,
			title = "stages/necropolis",
		}
,
	}
,
	inn = {
		folk_count = 5,
		rm = "data/sound/music/town/inn/radio_music1",
		joke = true,
		room_booked = true,
		innkeeper_pos = "path_kitchen",
		neighbour_talked = true,
		dreamdoor_unlocked = true,
		seats = {
			["folk_sitting3.1"] = {
				cap2 = false,
				index = 4,
				goggles = false,
				seat = "folk_sitting3.1",
				cap1 = false,
				tag = "reading",
				head = "2",
				shirt = false,
				beard = false,
				coat1 = false,
				pullover = true,
				hair = true,
				coat2 = false,
			}
,
			["folk_sitting2.1"] = {
				cap2 = false,
				index = 3,
				goggles = false,
				seat = "folk_sitting2.1",
				cap1 = false,
				tag = "passedout",
				head = "2",
				shirt = false,
				beard = false,
				coat1 = false,
				pullover = true,
				hair = true,
				coat2 = true,
			}
,
			["folk_sitting4.2"] = {
				cap2 = false,
				index = 2,
				goggles = false,
				seat = "folk_sitting4.2",
				partner = 1,
				cap1 = true,
				tag = "sitting",
				head = "2",
				shirt = true,
				beard = false,
				coat1 = false,
				pullover = true,
				hair = false,
				coat2 = false,
			}
,
			["folk_sitting6.1"] = {
				cap2 = false,
				index = 0,
				goggles = false,
				seat = "folk_sitting6.1",
				cap1 = true,
				tag = "reading",
				head = "2",
				shirt = false,
				beard = false,
				coat1 = true,
				hair = false,
				pullover = false,
				coat2 = false,
			}
,
			["folk_sitting4.1"] = {
				cap2 = false,
				index = 1,
				goggles = false,
				seat = "folk_sitting4.1",
				partner = 2,
				cap1 = false,
				tag = "sitting",
				head = "old",
				shirt = false,
				beard = false,
				coat1 = false,
				pullover = true,
				hair = false,
				coat2 = false,
			}
,
		}
,
		settled = true,
	}
,
	compass_equiped = false,
	sendcam2dhs = "tg_metallic_chest",
	fear_level = 0,
	flashlight_timer = 63001,
	scroll3d = true,
	easter_eggs = {
		team = false,
		lovecraft_book = false,
		dw1_book = false,
		necro_book = true,
	}
,
	cluecounters = 1,
	game_scene = "town_bookstore/cellar",
	town = {
		struggle_counter = 3,
	}
,
	glowfx = false,
	light_opacity = 1,
	version = 0.05,
	filename = "C:\Documents and Settings\Loretta\Documenti\Darkness Within 2\temp.",
	poison_level = -1,
	last_scene = "town_bookstore/bookstore",
	saveno = 17,
	inventory_accessable = true,
	last_tg_clicked = "tg_recollections_enc",
	difficulty = "normal",
	camera = {
		rz = 0,
		x = -1410.9896240234,
		rx = -2.0336947441101,
		z = 1522.4262695313,
		ry = 1.2217303514481,
		y = -124.22941589355,
	}
,
	light_equiped = true,
	day = 2,
	glowblend = 0.4,
	poison_pos = 0,
	hovel_enabled = true,
	underlining = 1,
}

return sg
end
function savegame_triggers()
initnodetrigger('mainmenu')
initnodetrigger('intro_seq')
set_trigger_flags(g_triggers.intro_seq)
initnodetrigger('town_inn')
set_trigger_flags(g_triggers.town_inn[2])
set_trigger_flags(g_triggers.town_inn[3])
set_trigger_flags(g_triggers.town_inn[4])
set_trigger_flags(g_triggers.town_inn[5],'10011')
set_trigger_flags(g_triggers.town_inn[6])
set_trigger_flags(g_triggers.town_inn[7],'00')
set_trigger_flags(g_triggers.town_inn[9])
initnodetrigger('town_inn/day')
set_trigger_flags(g_triggers.town_inn.day[2])
set_trigger_flags(g_triggers.town_inn.day[3])
set_trigger_flags(g_triggers.town_inn.day[4])
set_trigger_flags(g_triggers.town_inn.day[5])
set_trigger_flags(g_triggers.town_inn.day)
set_trigger_flags(g_triggers.town_inn)
initnodetrigger('cottage')
set_trigger_flags(g_triggers.cottage[2])
set_trigger_flags(g_triggers.cottage[3],'01111111')
set_trigger_flags(g_triggers.cottage[4])
set_trigger_flags(g_triggers.cottage[5])
set_trigger_flags(g_triggers.cottage)
initnodetrigger('town_bookstore')
initnodetrigger('town_bookstore/bookstore')
set_trigger_flags(g_triggers.town_bookstore.bookstore[1])
set_trigger_flags(g_triggers.town_bookstore.bookstore)
initnodetrigger('town_bookstore/cellar')
set_trigger_flags(g_triggers.town_bookstore.cellar[1],'11011111011')
set_trigger_flags(g_triggers.town_bookstore.cellar[3])
set_trigger_flags(g_triggers.town_bookstore.cellar)
initnodetrigger('loreid_mansion')
initnodetrigger('loreid_mansion/2nd_floor_dream')
set_trigger_flags(g_triggers.loreid_mansion._2nd_floor_dream[2],'0111111')
set_trigger_flags(g_triggers.loreid_mansion._2nd_floor_dream)
initnodetrigger('town_station')
set_trigger_flags(g_triggers.town_station[2],'1101')
set_trigger_flags(g_triggers.town_station[3])
set_trigger_flags(g_triggers.town_station)
initnodetrigger('train_video')
initnodetrigger('train_video/compartment')
set_trigger_flags(g_triggers.train_video.compartment[2])
set_trigger_flags(g_triggers.train_video.compartment)
initnodetrigger('train_video/comp_exterior')
set_trigger_flags(g_triggers.train_video.comp_exterior[2])
set_trigger_flags(g_triggers.train_video.comp_exterior)
initnodetrigger('town')
set_trigger_flags(g_triggers.town[2],'1101111111')
set_trigger_flags(g_triggers.town[3])
set_trigger_flags(g_triggers.town[4])
initnodetrigger('town/day')
set_trigger_flags(g_triggers.town.day[1])
set_trigger_flags(g_triggers.town.day[2],'1011')
set_trigger_flags(g_triggers.town.day[4])
set_trigger_flags(g_triggers.town.day)
set_trigger_flags(g_triggers.town)
initnodetrigger('town_inn_dream')
set_trigger_flags(g_triggers.town_inn_dream[2],'011111')
set_trigger_flags(g_triggers.town_inn_dream)
set_trigger_flags(gtriggers,'111111111111101111111111111')
end
